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Gamers who have a vision, see the use of gaming blockchains as a way of allowing buyers to own their assets immutably. Many blockchains such as Ethereum, Bytom, NEO, etc. are capable of handling the demands of gaming. However, these blockchains were designed to provide an immutable ledger of transactions which are we need. Video games come and goes. Many of them are goes, but some have mass appeal and attract huge audiences. These games tend to stick around for a while.No matter how new or old those games, these games have ownable assets. Whether the asset you buy is affects the outcomes during a game, there is one single truth: Even though you have purchased the item, you don’t actually own it. The first blockchain based game was Satoshi Dice – a simple dice-based gambling game. Probably much more famous one was CryptoKitties, which allowed you to breed and trade kitties on the Ethereum blockchain. Demand was so huge for this that the Ethereum blockchain nearly ground to a halt.İt was around 14,000 daily users at the peak of its popularity, which pales in comparison to games like PUBG that can have up to two-million players online concurrently. An…